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Level-up Log
N132 - Game Design Psychology: Theory and Prototyping!
Tik Tak Die
In this project, my team and I reimagined the classic game of Tic-Tac-Toe by introducing chance-based mechanics through dice rolls. The objective was to transform the game from a straightforward skill-based challenge into a dynamic mix of skill and luck, making it more appealing and engaging for adult player..


Clock Tower
For this project, we drew inspiration from Clock Tower (1995), a classic survival horror video game, and adapted it into an immersive tabletop experience. The board game recreated the tense and suspenseful atmosphere of the original game, incorporating mechanics like strategic movement, hidden objectives, and collaborative survival.
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